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Wrapping your objects with spline could not be very easier than this. You are able to use Sweep NURBS to create cross linked veins, nets, wrap elements around logos, characters or anything you can imagine.
For more information, check the Spline Wrapper 2 for Cinema 4D page here. Skip to main content. Home Plugins Blog Support. This rig works alongside Point Autorig to make them even more fun by linking the Spline Wrap rotation and scale curves to your spline's controls, making twisty things a breeze to set up and animate. To use the script: 1 Select the Spline Wrap you want to rig. This script starts the same way as the Point Autorig, by checking your selected objects and attaching a Python tag with the rig's code.
This one has the added feature of being able to apply itself to any number of selected Spline Wrap objects with one click it'll ignore anything that isn't a Spline Wrap. Check out the for loop from line to see how that works. The main excitement happens in the applied Python tag, and I'll go through that a bit here. First up the tag's script does some tests to see if it should do anything.
Tpython: 22 if tag[c4d. This isn't a foolproof test as any Python tag could start with that same code and hence trick this check, but nothing truly disastrous will happen in that case so it's good enough for our purposes.
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